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Post by Trillian on Jan 22, 2013 23:35:01 GMT -5
[atrb=width,400,table][atrb=border,0,table][bg=FFFFFF][atrb=style, text-align: justify; font-variant: small-caps; background-color: #dedede; ,table][cs=2][atrb=style, letter-spacing: 1px;,cell] CUSTOMIZERS |
[/color] [/center][/td][/tr] [tr][td][bg=650000] OUT OF STOCK ITEMS [/td][td] Meaning they are not available for purchase, the only way you may get these items is if you make your first character. The Items do not have to be in stock for them.[/td][/tr] [tr][td][bg=650000] DESCRIPTION[/td][td] Customizers are items to use to change your equines appearence. Remember you get 5 free items for your very first character. If your character Originates from somewhere they may have one item from their home land. Your first character could very well gain 6 free items! Some Items make a class or sub class easier in which they will gain a discount.[/td][/tr][/table] [atrb=width,400,table][atrb=border,0,table][bg=FFFFFF][atrb=style, text-align: justify; font-variant: small-caps; background-color: #dedede; ,table][cs=2][atrb=style, letter-spacing: 1px;,cell] HIGH FOUR |
[/color] [/center][/td][/tr] [tr][td][bg=650000] ABOUT [/td][td] A horse may only be a max of 18HH or Minimum of 12HH. This item allows for a equine to be up to 19HH or down to 11HH. You do not have to use all Four Inches, you may use just 1 inch or 3 inches.[/td][/tr] [tr][td][bg=650000] PRICE [/td][td] $200 Warriors may buy for $150[/td][/tr] [tr][td][bg=650000] ITEM AVAILABILITY [/td][td] NUMBER OF ITEM
[/td][/tr][/font][/table] [atrb=width,400,table][atrb=border,0,table][bg=FFFFFF][atrb=style, text-align: justify; font-variant: small-caps; background-color: #dedede; ,table][cs=2][atrb=style, letter-spacing: 1px;,cell] SHADE SHIFTER |
[/color] [/center][/td][/tr] [tr][td][bg=650000] ABOUT [/td][td] Shade Shifter may be used on any body part of your character. Eyes, ears, hooves. The color must be one shade. You already have your base color so it's really two. You can have your body part change into a bunch of colors but you must repeatedly buy this item for each color you choose. How you want your characters coloration to change is up to you.
[/td][/tr] [tr][td][bg=650000] PRICE [/td][td] $35[/td][/tr] [tr][td][bg=650000] ITEM AVAILABILITY [/td][td] NUMBER OF ITEM
[/td][/tr][/font][/table] [atrb=width,400,table][atrb=border,0,table][bg=FFFFFF][atrb=style, text-align: justify; font-variant: small-caps; background-color: #dedede; ,table][cs=2][atrb=style, letter-spacing: 1px;,cell] SPLASH OF COLOR |
[/color] [/center][/td][/tr] [tr][td][bg=650000] ABOUT [/td][td] You may change a single marking on your character to a non-normal color. Only a single color though, and solid. If you want more then one marking on your character then feel free to buy lots of these. Each marking can be it's own unique coloring.
[/td][/tr] [tr][td][bg=650000] PRICE [/td][td] $35[/td][/tr] [tr][td][bg=650000] ITEM AVAILABILITY [/td][td] NUMBER OF ITEM
[/td][/tr][/font][/table] [atrb=width,400,table][atrb=border,0,table][bg=FFFFFF][atrb=style, text-align: justify; font-variant: small-caps; background-color: #dedede; ,table][cs=2][atrb=style, letter-spacing: 1px;,cell] GLITTER |
[/color] [/center][/td][/tr] [tr][td][bg=650000] ABOUT [/td][td] As your character walks a faint dust of glitter trails behind them sparkling in the sun light or moon light. You must choose which time of day your character glitters.[/td][/tr] [tr][td][bg=650000] PRICE [/td][td] $300 Free Item for Westra Origination[/td][/tr] [tr][td][bg=650000] ITEM AVAILABILITY [/td][td] NUMBER OF ITEM
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Post by Trillian on Jan 23, 2013 0:07:05 GMT -5
[atrb=width,400,table][atrb=border,0,table][bg=FFFFFF][atrb=style, text-align: justify; font-variant: small-caps; background-color: #dedede; ,table][cs=2][atrb=style, letter-spacing: 1px;,cell] ELEMENTS |
[/color] [/center][/td][/tr] [tr][td][bg=650000] OUT OF STOCK ITEMS [/td][td] Meaning they are not available for purchase, the only way you may get these items is if you make your first character. The Items do not have to be in stock for them.[/td][/tr] [tr][td][bg=650000] DESCRIPTION[/td][td] Elements are just what they are. Each element has a tower of power, the higher the level, the more powerful. Remember you get 5 free items for your very first character. If your character Originates from somewhere they may have one item from their home land. Your first character could very well gain 6 free items! Some Items make a class or sub class easier in which they will gain a discount. NOTE only one element is allowed per character, There are two exceptions to this is if you buy DOUBLE SPEC or/and SUB-CLASS SPEC.[/td][/tr][/table] [atrb=width,400,table][atrb=border,0,table][bg=FFFFFF][atrb=style, text-align: justify; font-variant: small-caps; background-color: #dedede; ,table][cs=2][atrb=style, letter-spacing: 1px;,cell] BASE ELEMENTS |
[/color] [/center][/td][/tr] [tr][td][bg=650000] ABOUT [/td][td] FIRE - Control over the element of Fire WATER - Control over the element of Water EARTH - Control over the element of Earth AIR - Control over the element of Air[/td][/tr] [tr][td][bg=650000] PRICE [/td][td] Free, in order to level you must buy the respective levels[/td][/tr] [tr][td][bg=650000] ITEM AVAILABILITY [/td][td] NUMBER OF ITEM
[/td][/tr][/font][/table] [atrb=width,400,table][atrb=border,0,table][bg=FFFFFF][atrb=style, text-align: justify; font-variant: small-caps; background-color: #dedede; ,table][cs=2][atrb=style, letter-spacing: 1px;,cell] LEVEL ONE |
[/color] [/center][/td][/tr] [tr][td][bg=650000] ABOUT [/td][td] User can perform extremely small tasks. The following are examples. Feel free to expand yourself when rping. But note if you take advantage a staff member will post and you may have to re-make your reply.
FIRE - Bursts of flairs, Small fires. EARTH - Small earthen Growth, Blooming flowers. AIR - Cooling air, Enough force to cut small branches, vines. WATER - Moisture, hydrate your body.[/td][/tr] [tr][td][bg=650000] PRICE [/td][td] $500 Free to Origination if chosen[/td][/tr] [tr][td][bg=650000] ITEM AVAILABILITY [/td][td] NUMBER OF ITEM
[/td][/tr][/font][/table] [atrb=width,400,table][atrb=border,0,table][bg=FFFFFF][atrb=style, text-align: justify; font-variant: small-caps; background-color: #dedede; ,table][cs=2][atrb=style, letter-spacing: 1px;,cell] LEVEL TWO |
[/color] [/center][/td][/tr] [tr][td][bg=650000] ABOUT [/td][td] Elemental use has grown. You may now aid someone ells in their travels. Not to be used as an attack, though can threaten predators.Once again these are abstract powers, examples.
FIRE - Warmth now effects others. to perhaps save you both from a cold night. Big, showy bursts of flaime. EARTH - The ability to move rocks is now available to your character, meaning they can move earth instead of having to walk. Others may climb aboard, or rather stand next to you and have this effect. Be careful the earth is disrupted behind you and a tracker may find you, you may not travel more then a mile this way. AIR - You may rise yourself a few feet up in the air to perhaps grab a apple just out of reach, travel over water is a bit easier you may not travel more then a mile this way. WATER - You can offer someone ells water, perhaps not enough to keep them going for days but if they stay by your side you may, you may swim and breath under water for up to a half an hour. Must stay above water to regain yourself for a minimum of twenty minutes.[/td][/tr] [tr][td][bg=650000] PRICE [/td][td] PRICE[/td][/tr] [tr][td][bg=650000] ITEM AVAILABILITY [/td][td] NUMBER OF ITEM
[/td][/tr][/font][/table] [atrb=width,400,table][atrb=border,0,table][bg=FFFFFF][atrb=style, text-align: justify; font-variant: small-caps; background-color: #dedede; ,table][cs=2][atrb=style, letter-spacing: 1px;,cell] LEVEL THREE |
[/color] [/center][/td][/tr] [tr][td][bg=650000] ABOUT [/td][td] Congrats you now have the ability to attack predators strongly and other Equines weekly.
FIRE - Burn the fur off of predators and other equines from a distance of 10 feet, predators will most likely tuck tail and run while equines may or may not be effected. You can also now form a fire shield around you. You may only choose one attack or defense in a thread without it being an actual battle. EARTH - Throw good sized rocks at others that want to harm you to send them running or make them angrier. Form a rock barrier around yourself for protection but don't forget a hole to breath out of!. AIR - Lash at others with a whip like attack that cuts predators and stings equines. Form a barrier of raging wind around yourself for protection from attacks. Only last for ten minutes so run while your at it! WATER - You have to be around a body of water but if you are you can use it to 'drown' predators by putting them in a muzzle of water that last for ten seconds, may be used four or five times in a thread. The water can effect equines the same way but can not be deadly and your first reply with the attack may only have one attack of such in it while the other equine can set up their defense. Form a shield of roaming water around yourself, on land lasts for 5 minutes, under water for up to 2 hours.[/td][/tr] [tr][td][bg=650000] PRICE [/td][td]
[/td][/tr] [tr][td][bg=650000] ITEM AVAILABILITY [/td][td] NUMBER OF ITEM
[/td][/tr][/font][/table] [atrb=width,400,table][atrb=border,0,table][bg=FFFFFF][atrb=style, text-align: justify; font-variant: small-caps; background-color: #dedede; ,table][cs=2][atrb=style, letter-spacing: 1px;,cell] LEVEL FOUR |
[/color] [/center][/td][/tr] [tr][td][bg=650000] ABOUT [/td][td] Defensive powers now last twice as long while your attack powers have grown and more freedom to learn is now available. Also considered close contact, the shields have no end time but because they are strait, there are three other entrances to attack you.
FIRE Summon fire around your hooves to attack others. you may also set your mane and tail on fire (will have no heat) without being effected. Set up a strait barrier of five foot flaimes that you can attack then hide behind. EARTH Orbs of earth now rotate around your hooves and will slam upon a body the same time you do. Flowers and more can grow from your mane and tail, will not have a smell. Set up a strait barrier that you can attack from then meld back into then behind for protection, five feet high. AIR How can another tell if you have activated this power? Your hooves now glow a slight blue color when you activate your level four power. When your hooves strike out before you touch the oponet is hit with a surge of air like a hammer then you follow. Your mane and tail may always be moving even if no wind blows through. Defensivly you can set up a strait shield that when touched by another will send them spiraling backwards. Five feet high. WATERYou no longer have to stand next to a body of water, you are the element. You have no flashy hooves but your coat wettens and if someone touches you they will feel like they are drowning. This is both an attack and defense. You may make your mane and tail dripping with water or just misted with drops of dew, not sustainable if you have not been around a source of water for more then three days.[/td][/tr] [tr][td][bg=650000] PRICE [/td][td] PRICE[/td][/tr] [tr][td][bg=650000] ITEM AVAILABILITY [/td][td] NUMBER OF ITEM
[/td][/tr][/font][/table] [atrb=width,400,table][atrb=border,0,table][bg=FFFFFF][atrb=style, text-align: justify; font-variant: small-caps; background-color: #dedede; ,table][cs=2][atrb=style, letter-spacing: 1px;,cell] LEVEL FIVE |
[/color] [/center][/td][/tr] [tr][td][bg=650000] ABOUT [/td][td] Far away
FIRE Shoot out a blast of fire from your mouth. Set up a full shield around you that only you or another of the fire element may pass through. Heat now radiates off your body like you are a furnace. EARTH Stomp your hooves and the ground under the enemy can crumble in upon itself. Set up a tomb that you or any earth elemental may pass through. You may now sustain life upon your body, butterflies will surly flock to you. AIR Scream at your enemy and a lash of air, thick and resounding will hit them dead on. Set up a air elemental shield that only you and those of air may pass. If you pass through a sound or smell you enjoy the element of your mane and tail may grasp their essence and make your hair chime or smell sweetly. WATER Take a step forward and a wave of liquid bursts from your chest to strike at the enemy drowning them in water for seconds. Set up a complete shield that you or water element may pass through. You may now stay dry even when it is poring outside and if you go for a swim you stay dry.[/td][/tr] [tr][td][bg=650000] PRICE [/td][td] PRICE[/td][/tr] [tr][td][bg=650000] ITEM AVAILABILITY [/td][td] NUMBER OF ITEM
[/td][/tr][/font][/table] [atrb=width,400,table][atrb=border,0,table][bg=FFFFFF][atrb=style, text-align: justify; font-variant: small-caps; background-color: #dedede; ,table][cs=2][atrb=style, letter-spacing: 1px;,cell] LEVEL SIX |
[/color] [/center][/td][/tr] [tr][td][bg=650000] ABOUT [/td][td] Grandstanding! Level six is more then half way past mid level, obv. But it's exciting isnt it! This level is not about attack or defence but about knowing the world around you. FIRE Even those wanting destruction don't want their homeland ruined by a wildfire, you can now absorb natural occurring fire into yourself. You can also set destruction to the lands in attacking the surrounding forests and fields.Your fire will keep unless another fire elemental or water elemental show. You may not call back your own destruction. EARTH You may stop a mud slide from wrecking a forest or cause one. Small earthquakes as well. AIR You may change the flight patterns of clouds, so a drought occurs or a monsoon. Scent through air currents are clear so you know if a predator or different equine is coming. WATER Small lakes are yours to claim, steal the water or revive a dry bed after years of drought. Give water reserves to plants or steal their water. [/td][/tr] [tr][td][bg=650000] PRICE [/td][td] PRICE[/td][/tr] [tr][td][bg=650000] NUMBER OF ITEM[/td][td] NUMBER OF ITEM
[/td][/tr][/font][/table] [atrb=width,400,table][atrb=border,0,table][bg=FFFFFF][atrb=style, text-align: justify; font-variant: small-caps; background-color: #dedede; ,table][cs=2][atrb=style, letter-spacing: 1px;,cell] LAVEL SEVEN |
[/color] [/center][/td][/tr] [tr][td][bg=650000] ABOUT [/td][td] You are becoming more of your element now you have the attacks, the defence and the knowledge but now you gain something to share that with.
-Your companion is small and can aid in no more then just being your silent friend. They can not talk, but do show some singes of intelligence. -They also aid in finding rare characteristics in any of your creatures you want to capture. -Choose one companion that matches your element from bellow. You may not switch unless you buy an item from the store. -None of the elements that make up these pets are able to effect the surrounding world. They will die if you die. Though they do not have to eat, drink or sleep.
FIRE -Flame Bird, A small thing, it's wings are that of a every burning fire, while it's eyes look out at you from depths of blackness. It's bones are only held together by your power. A bird made from fire and bone. -Crimson Kit, A small fox like creature, its fur licks like an ever present wind is playing with the tendrils it is not till you look closely that you realize its made of fire. There are inteligence from the blood red eyes that pear back at you from bellow. A fox of fire and blood. -Blood Wolf, A small wolf like creature with large canines the color of fresh blood. It has no fur or fire, it's made from flesh with no skin, it's not till you look into the eyes till you realize that it is indeed alive because they burn like kindling, forever changing shades. A wolf of pure muscle and burning coals. EARTH -Dust Bird, A small bird that has only the structure of bones and a a fine dusting of earth to keep them together. Many believe this creature is just a fossil, little do they know that this creature with it's glowing green eyes is the companion of someone powerful. Earthen Buffalo, A small buffalo like creature with the color of fresh leaves for it's shaggy fur. AIR WATER[/td][/tr] [tr][td][bg=650000] PRICE [/td][td] PRICE[/td][/tr] [tr][td][bg=650000] ITEM AVAILABILITY [/td][td] NUMBER OF ITEM
[/td][/tr][/font][/table] [atrb=width,400,table][atrb=border,0,table][bg=FFFFFF][atrb=style, text-align: justify; font-variant: small-caps; background-color: #dedede; ,table][cs=2][atrb=style, letter-spacing: 1px;,cell] DUEL SPEC |
[/color] [/center][/td][/tr] [tr][td][bg=650000] ABOUT [/td][td] Allows for a character to have double elements.
Restoration - Only available for Healers Illusion - Only Available for Hunters Psionics - Only Available for Mages Forsight - Only Available for Warriors Witch Doctor - Open Availability Shapeshifting - Open Availability
[/td][/tr] [tr][td][bg=650000] PRICE [/td][td] PRICE[/td][/tr] [tr][td][bg=650000] ITEM AVAILABILITY [/td][td] NUMBER OF ITEM
[/td][/tr][/font][/table] [atrb=width,400,table][atrb=border,0,table][bg=FFFFFF][atrb=style, text-align: justify; font-variant: small-caps; background-color: #dedede; ,table][cs=2][atrb=style, letter-spacing: 1px;,cell] SUB-CLASS SPEC |
[/color] [/center][/td][/tr] [tr][td][bg=650000] ABOUT [/td][td] Healer - Lightning Paladin - Darkness Adventurer - Ice[/td][/tr] [tr][td][bg=650000] PRICE [/td][td] PRICE[/td][/tr] [tr][td][bg=650000] ITEM AVAILABILITY [/td][td] NUMBER OF ITEM
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